Installing uMod (Oxide) Framework and Rust Plugins // NodeFlux Docs
Add custom gameplay mechanics, gather rates, and admin tools to your Rust server using uMod plugins. ## Steps 1. Select uMod / Oxide enabled runtime for your Rust plan in the manager panel. 2. Start the server to ensure NodeFlux documentation for free Minecraft, Node.js and application hosting.
Add custom gameplay mechanics, gather rates, and admin tools to your Rust server using uMod plugins. ## Steps 1. Select uMod / Oxide enabled runtime for your Rust plan in the manager panel. 2. Start the server to ensure
Add custom gameplay mechanics, gather rates, and admin tools to your Rust server using uMod plugins. ## Steps 1. Select uMod / Oxide enabled runtime for your Rust plan in the manager panel. 2. Start the server to ensure the oxide/ directory structure is generated. 3. Download C# plugin files (.cs format) from official uMod website (e.g., GatherManager.cs, StackSizeController.cs). 4. Upload .cs plugin files into oxide/plugins/ folder using SFTP or File Manager. 5. Oxide will automatically compile plugins in real-time without requiring server restarts. 6. Check oxide/logs/ for compilation confirmations or syntax errors. 7. Configure plugin settings in oxide/config/ JSON files generated after initial plugin load. ## Notes - uMod plugins hot-reload automatically whenever a .cs file is uploaded or modified in oxide/plugins/. - Permissions for uMod plugins are assigned via console: oxide.grant group default .